From the First Person Archives - Сontrollermax https://controllermax.com/category/from-the-first-person/ Blog for gamers Wed, 02 Aug 2023 14:49:06 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.3 https://controllermax.com/wp-content/uploads/2022/04/Logo.png From the First Person Archives - Сontrollermax https://controllermax.com/category/from-the-first-person/ 32 32 The History of First-Person Shooters https://controllermax.com/the-history-of-first-person-shooters/ Wed, 02 Aug 2023 14:49:04 +0000 https://controllermax.com/?p=312 Introduction to First-Person Shooters First-person shooters (FPS) are a genre of video games that center around gun and other weapon-based combat in a first-person perspective. The player experiences the action through the eyes of the protagonist. But have you ever wondered how this immersive genre came to be? The Birth of First-Person Shooters The inception of FPS games can be […]

The post The History of First-Person Shooters appeared first on Сontrollermax.

]]>
Introduction to First-Person Shooters

First-person shooters (FPS) are a genre of video games that center around gun and other weapon-based combat in a first-person perspective. The player experiences the action through the eyes of the protagonist. But have you ever wondered how this immersive genre came to be?

The Birth of First-Person Shooters

The inception of FPS games can be traced back to the early 1970s. This era was marked by the development of rudimentary games that laid the groundwork for the FPS genre. These early games introduced concepts that are now fundamental to FPS games. Here are some key developments:

  • The use of first-person perspective
  • The introduction of 3D graphics
  • The concept of online multiplayer

Let’s take a closer look at the pioneers that paved the way for this genre.

Maze War: The First Step

The journey of FPS games began in the 1970s with a game called Maze War. Developed in 1973, Maze War allowed players to navigate a simple maze in a first-person perspective, setting the foundation for future FPS games. Isn’t it fascinating how far we’ve come from a simple maze game?

Spasim: The 4D Innovation

Following Maze War, Spasim was released in 1974, which was the first 4D game. It introduced the concept of online gaming, allowing up to 32 players to join in the fun. This was a significant leap in the gaming world, don’t you think?

The Rise of First-Person Shooters

The 1990s marked a significant period in the evolution of FPS games. This era saw the release of some iconic games that shaped the genre.

Wolfenstein 3D: The Game Changer

Fast forward to 1992, and we have Wolfenstein 3D. This game is often credited as the first true FPS game. It introduced fast-paced action and a pseudo-3D game world that was revolutionary at the time. Can you imagine the thrill of playing such a game in the early ’90s?

DOOM: The Iconic Revolution

The next milestone in the FPS genre was DOOM, released in 1993. DOOM took what Wolfenstein 3D started and turned it up to eleven. It introduced networked multiplayer and modding capabilities, which are now standard features in modern FPS games. It’s safe to say that DOOM was a game-changer, right?

The Golden Age of First-Person Shooters

The late 1990s to early 2000s is often referred to as the golden age of FPS games. This period saw the release of games that pushed the boundaries of what was possible in this genre.

Quake: The Multiplayer Evolution

In 1996, Quake took the gaming world by storm. It was the first game to feature a fully 3D world and characters, and its multiplayer mode set the standard for future games. Quake is often considered the start of the golden age of FPS games. Can you imagine the excitement of playing in a fully 3D world for the first time?

Half-Life: The Narrative Revolution

Half-Life, released in 1998, brought a new dimension to FPS games – a compelling narrative. It seamlessly integrated the story with the gameplay, providing a cinematic experience that was groundbreaking at the time. It’s like being the hero in your own action movie, isn’t it?

Modern First-Person Shooters

The dawn of the 21st century ushered in a new era for FPS games. This period was characterized by a shift towards more realistic, immersive, and narrative-driven experiences. The games of this era not only pushed the boundaries of visual fidelity but also focused on creating deep, engaging stories and robust multiplayer experiences.

Two franchises, in particular, stood out during this period – Call of Duty and Battlefield. Both of these series have left an indelible mark on the FPS genre, each with its unique approach and contributions.

Call of Duty: The Modern Warfare

The Call of Duty series, which began in 2003, initially focused on recreating the intense and chaotic experience of World War II. However, with the release of Call of Duty 4: Modern Warfare in 2007, the series shifted its focus to modern-day conflicts. This game was a watershed moment for the FPS genre, introducing a cinematic single-player campaign filled with memorable moments and a multiplayer mode that would set the standard for years to come.

The Modern Warfare sub-series, in particular, is known for its gripping narratives and high-stakes action sequences that make players feel like they’re in the middle of a Hollywood blockbuster. The multiplayer mode, on the other hand, introduced several innovations such as killstreak rewards and customizable loadouts, which have since become staples in the genre.

Battlefield: The Realistic Warfare

The Battlefield series, on the other hand, carved out its niche by focusing on large-scale, team-based battles with a high degree of realism. The series, which began in 2002 with Battlefield 1942, is known for its wide-open maps, vehicle-based combat, and a gameplay system that encourages teamwork and cooperation.

One of the standout features of the Battlefield series is its destructible environments. This feature, introduced in Battlefield: Bad Company, allows players to destroy buildings and other structures, adding a new layer of strategy to the game. The series is also known for its attention to detail and authenticity, from the accurate representation of weapons and vehicles to the realistic sound design.

Both Call of Duty and Battlefield continue to be popular and influential, with new entries pushing the boundaries of what’s possible in the FPS genre. Their impact can be felt not just in other FPS games, but in the broader landscape of video games as well.

The Future of First-Person Shooters

With advancements in technology, the FPS genre is set to evolve even further. Let’s explore what the future holds for this genre.

Virtual Reality: The Next Frontier

With the advent of virtual reality (VR), the FPS genre is set to evolve even further. VR offers an unprecedented level of immersion, making it the next frontier for FPS games. Can you imagine the thrill of actually being in the game world?

Conclusion

From the simple mazes of Maze War to the realistic war zones of Battlefield, the FPS genre has come a long way. With advancements in technology, the future of FPS games looks promising. So, are you ready to be part of this exciting journey?

The post The History of First-Person Shooters appeared first on Сontrollermax.

]]>
Call of Duty: Vanguard https://controllermax.com/call-of-duty-vanguard/ https://controllermax.com/call-of-duty-vanguard/#respond Mon, 25 Apr 2022 13:11:35 +0000 https://controllermax.com/?p=196 Call of Duty: Vanguard is the eighteenth major installment of the best-selling first-person shooter series known as Call of Duty, inspired by the actual events of World War II. The action of the game again takes us to the frontline of World War II, where we have the opportunity to play four different characters alternately. The main characters of this […]

The post Call of Duty: Vanguard appeared first on Сontrollermax.

]]>
Call of Duty: Vanguard is the eighteenth major installment of the best-selling first-person shooter series known as Call of Duty, inspired by the actual events of World War II.

The action of the game again takes us to the frontline of World War II, where we have the opportunity to play four different characters alternately. The main characters of this part are: Briton Arthur Kingsley, a member of the 9th Parachute Battalion sent to Normandy during Operation Overlord; Polina Petrova, a sniper of the 138th Infantry Division serving in Stalingrad; American pilot Wade Jackson of the 6th Reconnaissance Squadron fighting in the Battle of Midway; and Australian Lucas Riggsies of the 20th Batallion, one of the Tobruk Rangers fighting in North Africa. Over time, their fates intertwine, and together they form the first ever Special Forces unit, and their mission is to stop the mysterious Operation Phoenix.

As in previous games in the series, Call of Duty: Vanguard is played in first-person perspective (FPP). In this game, we have the opportunity to participate in crucial World War II battles taking place in both Eastern and Western Europe, the Pacific and North Africa, playing as four different characters. The game is focused on completing certain assigned missions and destroying enemies with a wide range of weapons. During the game we have the ability to use stealth, running, dodging attacks, peeking through open doors into rooms, and our actions (such as shooting at an enemy hiding behind a wall) can result in a destructible environment.

Minimum Requirements:

OS: Windows 10
PROCESSOR: Intel Core i5-2500K 3.3GHz / AMD Ryzen 5 1600X 3.5GHz
RAM: 8GB RAM
VIDEO: 2GB GeForce GTX 960/3GB Radeon R9 380 or better

Recommended requirements:

OS: Windows 10
PROCESSOR: Intel Core i7-4770K 3.5GHz / AMD Ryzen 7 1800X 3.6GHz
RAM: 16GB RAM
VIDEO: 8 GB GeForce GTX 1070 / Radeon RX Vega 56 or better

The post Call of Duty: Vanguard appeared first on Сontrollermax.

]]>
https://controllermax.com/call-of-duty-vanguard/feed/ 0